How to Apply "List" Method to New Path as well as Filename

Advanced Renamer forum
#1 : 14/08-18 21:33
Sean
Sean
Posts: 1
Hello there.

So I have a bunch of sound effects from a game I play a lot that I want to mix up just for fun. The list method works perfectly for this, as I go through these steps:

1. Populate the list with the current filenames
2. Use some list randomizer (in my case, RANDOM.org's list randomizer) to mix up the order
3. Save the randomized list as a .txt file
4. Load up said .txt file in a list method
5. Start batch

Easy peasy, right? Works like a charm. However, there is one issue. The game requires that these certain sounds be under certain folders, otherwise the game will crash. I was wondering if it were possible to somehow apply a similar list method to the New Path area, so that an NPC sound that was changed to an Ambient sound would go from the /npc folder to the /amb folder. I would do it manually if it didn't require the memory and patience of a god.

Is it possible?


14/08-18 21:33 - edited 14/08-18 23:10